Project Title:
DeathRoller2020
Description:
Basic loot pick-up game played as a rolling ball overcoming obstacles, traps and puzzles.
Team Structure:
(Project Creator)
Project Management, Programming & Game Design - 2 years.
Devan (Lore & Level Design)
Programming & Game Design - 1 year.
Kelly (Free Spirit)
3D Artist - 3 months (but who’s counting?)
Previous Work:
N/A - first title.
Talent Required:
Level Designers/Builders
- Design/Build and showcase your skills building interesting and challenging levels.
- Experience with UE4 toolset a bonus, but absolute beginners welcome.
- Experience with Perforce version control a bonus, but not required.
Blueprint Programmers
- Develop and showcase your skills adding interesting gameplay features.
- Experience with UE4 toolset a bonus, but absolute beginners welcome.
- Experience with Perforce version control a bonus, but not required.
3D Artists
- Develop and showcase your skills designing and creating materials, textures and game art.
- Experience with UE4 toolset a bonus, but absolute beginners welcome.
- Experience with Perforce version control a bonus, but not required.
Contact:
E-mail:
Discord: