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DeathRoller2020 - Looking for Level Designers/Builders and Blueprint Programmers and 3D Artists

Project Title:
DeathRoller2020

Description:
Basic loot pick-up game played as a rolling ball overcoming obstacles, traps and puzzles.

Team Structure:
Rick Morgan (Project Creator)
Project Management, Programming & Game Design - 2 years.

Devan Morgan (Lore & Level Design)
Programming & Game Design - 1 year.

Kelly Morgan (Free Spirit)
3D Artist - 3 months (but who’s counting?)

Previous Work:
N/A - first title.

Talent Required:
Level Designers/Builders

  • Design/Build and showcase your skills building interesting and challenging levels.
  • Experience with UE4 toolset a bonus, but absolute beginners welcome.
  • Experience with Perforce version control a bonus, but not required.

Blueprint Programmers

  • Develop and showcase your skills adding interesting gameplay features.
  • Experience with UE4 toolset a bonus, but absolute beginners welcome.
  • Experience with Perforce version control a bonus, but not required.

3D Artists

  • Develop and showcase your skills designing and creating materials, textures and game art.
  • Experience with UE4 toolset a bonus, but absolute beginners welcome.
  • Experience with Perforce version control a bonus, but not required.

Contact:
E-mail: mba.rick@gmail.com
Discord: AtomusGames#0023