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deathmatch

I was wondering if there are any blueprint tutorials out there or if anymore can help me with a death match game type made in blue prints. I just want to be able to control spawn points. have health, that regenerates similar to call of duty, have control over if people re spawn or not, re spawn time. when you die you will be directed to a out of body menu were if there is a re spawn time, it will display untill you re spawn. or if not, you can fly around the map, or exit the game to the mane menu.

I am currently working on a template release for this. But there may be others who already have something out there.

I have a few snags I am having to work on as I want it to work as close as possible to doing it in C++ so it will be solid.

well im excited to see that!