Hello, I’m working on a boss fight project and I have a problem when my character dies.
When he dies, he loses physics and starts flying.
Link : https://youtu.be/Ujum-hCjnBg
I made a debug key to launch my animation and it works.
My animation is made in Maya export on FBX files into Unreal.
If anyone can help me it would be a pleasure.
Hey there @Yazeur! Welcome to the community! Does the animation play appropriately if you don’t enable physics for a rag doll immediately?
Hello @SupportiveEntity,
if I don’t activate it directly nothing happens my character stops moving and plays his idle animation.
I also made a key debug that plays my death event and it works perfectly.
The person in the video also plays with the mesh’s colission parameters and switches it to custom and colision enable.
It’s a project I’m doing for my portfolio as an animator, and I’d like it to be perfect.
Thanks a lot,
Sorry, I can only attach one photo, this is my graphs to increase value.