Dear twinmo, I beg you add new type of trees in the future updates. Having a year of experience using this program I can say that the only disadvantages is the lack of trees in the library. For ar...

Dear twinmo, I beg you add new type of trees in the future updates. Having a year of experience using this program I can say that the only disadvantages is the lack of trees in the library. For archi visualisations we need tall trunk with a small crown

There are the examples of trees that are crucial for architecture visualisations. Tall trunk and a small crown. We don't have such type in today's library of twinmotion, it's huge disadvantage

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I agree, and this render is a good example of how thin trunked, tall crown trees reveal the subject and yet don't look unhealthy and spindly.

As a workaround, I've sometimes played with tree Age and Scale.

For instance, London Plane at 30% Age and 100% Scale is too chunky. The 5% Age version has a good thin trunk, but the crown is too low. Increasing the Scale makes the same young tree shape taller. Unfortunately, the X and Y axes are locked to Z, so you can't play with width - but at least foliage is out of the way and you can see buildings from eye level.

I've put this issue in as an idea/request on their roadmap 1 or 2 years ago and it never made it onto their consideration list.

Most architectural projects aren't in the middle of the woods and cities (where most projects are located) maintain their tree's that stand along side the road, yet there are no trees that fit.

You can manipulate a select few, but it could be easier and more fitting for a program focused on architectural rendering.