Dear All! I started using TM for architectural renderings, and I dont find any solution to make orthogonal shaded facade renders. It should be nice with the using of Section Cube, but the perspect...

Dear All! I started using TM for architectural renderings, and I dont find any solution to make orthogonal shaded facade renders. It should be nice with the using of Section Cube, but the perspectivic view gives a large picture distorsion even from far.

Any tricks? :-)

Thank You!

The distortion may be coming from having parallelism checked in your camera, turn that off and then slide your focal length way up. There's no orthogonal setting as far as I'm aware, but this is a way you can sort of cheat it.

Caution though, it's going to mess with your camera viewing speeds so you'll need to change the speed with the 1-4 keys.

From there you could go into FX and select the clay render option, and maybe throw the blueprint filter on if you want to get fancy.