fairly new to UE4 and already I’ve had the dreaded update that breaks things…!
I wanted to ask how to people go about updating their Engine to be as unobtrusive as possible? In my case the project is still in a very early stage so it wasn’t too painful- the update broke my lighting/fogging basically.
But, I can imagine having to redo a LOT of elements down the line the more complex the Project becomes…
So, is there a tried and tested way to update with as little impact as possible or is it to just suck it up and redo large portions of work?