⚠️ The character in the picture is only for scale and composition purposes and is not included in the project. ⚠️
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Instructions
Easy color adjustment, easy to use in the project. Optimized for the game.
Technical details:
7 Noise Textures - 6 Alpha, 1 Normal (1K to 512)
2 Decal Textures - 1 Alpha, 1 Normal (1K to 512)
2 Smoke Atlas Textures - 64 frames, 8x8, downscaled from 4K to 1K resolution (for optimization).
All particles are GPU-rendered, except for 4 decal particles that run on CPU.
Average resolution of the largest ice chunks:
Triangles: 1300
Vertex: 700