Deadhold - RTS in UE4

Although you can find this video if you look for it, I thought I would just post it directly. Being the UE4 community you guys might be interested in some of the features/tech we’re using in Unreal and get a closer look at the game too. So here’s a Deadhold Unreal 4 Tech Video we made to describe some of the things we’re doing:

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Thanks for giving us a look… feel free to ask any questions you might have!

Richard Cowgill
Design Lead - Deadhold
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