Deactivating niagara system in animation montage

Hi everyone.
There are several niagara effects in the animation montage and they continue to work after the montage is finished. I created a custom anim notify where I can stop these niagara effects when I want, since the effects here are not in the component, I took them to the player character with the event dispatcher and assigned them to the new niagara particle system components. Finally I have used deactivate and set desired age nodes to disable them but effects’ activities have not changed.
I have started to think that I am looking for the solution in the wrong places, any suggestions?

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Hey brother, maybe its already late, but if you need to spawn niagara and remove it in same montage, timed niagara effect very easy to use

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Hey, thanks for the suggestion.