DeactivateObjectivePulse not working on objective_device

TBH i think anything that has the pulse is glitchy either assigning or deactivating. Its been like this for months now and although they was a update with a potential fix i think its still buggy.

I had to use timers and have delays ect to get anything to show so annoying.

Vote people we need these devices fixing

when testing please ensure you test on game start scenarios as this is a major one and all the devices that use it

tyty

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