Dbgeng.dll fails and crashes unreal with 100% repros

Hi ,

Thanks so much for the response.

I’ve tried uninstalling all of the oculus drivers/SDK and re-running Unreal. It does seem to make the engine slightly more stable, but only in terms of minutes before I crash. I am still 100% unable to bake/build an executable.

I still need to test again with the 4.2 sdk, but when I did this last week it made no difference. I’m going to have to wait until tomorrow night to try this and verify my answer for you, so I’ll post the follow up answer tomorrow evening.

Thanks again!