Daz3D To Unreal Bridge Errors

Out of 3 file types i have tried moving across into Unreal from Daz3d it’s seems to be hit & hope which one works because i have had all 3 types work yet two types mostly fail, CR2 & DUF files in Unreal 5.3.2 and most other assets don’t use the other DAZ file type that does work, so it’s hit & miss with some assets porting over while others have issues not finding nodes or crashing the editor all together, while the bridge has improved over the last few versions the recent patch was a backward step as last version shells worked on character bodies where they are back to not showing up after conversion.
Exporting skeletons for vehicles or props crashes the bridge with most things that were stable in 4.26 & 4.27, so half my content that did work no longer works but some of it that never worked now works is the kind of situation Unreal & Daz3D puts you in.
Some materials are porting over better when they work but many assets still crash when using the bridge from Daz3d giving me a qt4 dll error which relates to an old framework from 2005 that is no longer updated, i can find no solve to these issues till updates fix them, others have suggested other bridges that work with Daz3D products but overall do they work every version or have issues like bridge does.

At least i know now i have the install paths correctly setup or no files would transfer which i thought might be the case when the bridge just stopped working altogether after version 5 released, I always knew it was not the way i had installed and setup both editors that was incorrect more that the bridge relies on out of date framework from 2005 which seems to require some technical experts to keep working because no one uses it anymore. I bet they have a whole team of one person working on this issue because updates are slow, at this rate i might be able to update parts of my daz3d library to Unreal by 2030, i reckon Elon Musk would of landed on Mars by that stage yet most of my Daz3D library still won’t convert like they advertised it would on the website store page.

Epic should be ashamed selling a Bridge on Epic Market place that fails to work and isn’t even the correct bridge which is sourced free.
Why is Epic selling a bad version and profiting from it.


Any why ban me from leaving reviews, is that because i actually point out that these things DO NOT WORK! and demand my money back which you’re staff fail to supply always aruging that content works, where does it work? On you’re machines? On old Versions? On Old Computers? On old Framework? do i need to go back in time like run windows 7 in the hopes this bridge will work on a program that’s designed for systems in 2020 and beyond.