Daz3D to Unreal 4/5 bridge it does not work

I have many times, as i said i reverted to full default c drive settings it still never worked, i reinstalled everything back to d drive.

The DTU file isn’t compiling anything after you have set what morphs you want too the model; you’ll go to export the file and get this happen when using the new bridge




Just to show you i had everything working in 4.27 and managed to port those older projects to the new version 5, here are some examples of older projects that worked so you know i did have this bridge working and i do know how the file structure should work.

over 60 gb of vehicles with static & skeletal meshes, some in many separate parts.

One of 12 characters with gear i ported when 4.27 worked then migrated to 5…

These are all i can get working… previous ports.