DAZ Animated Exports

Everytime I try exporting animation from DAZ studio to UE they don’t play correctly. Best way I can describe it is the animation is always trying to run with the character starting in the A pose.

Have played around with the export settings an can’t find a combination that fixes the issue. The animations are playing correctly in DAZ.

UE Version: 5.4.4
DAZ Studio Version: 4.23
Export Methods: DAZ to Unreal Bridge, Manual fbx export.
Animation Source: Mixamo (used the DAZ Gen9 Rigged Mixamo package to get them imported)

Any advice or guidence would be appreciated. Have tried Google and YouTube for any form of solution close to fixing but have got nowhere

Did try with blender but the result from that was worse. The character in UE was a squished mess and several times bigger than it should have been.