Daz 3D (or Reallusion) products in Unreal Engine game - how is the experience?

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		Daz3D to Unreal Bridge is pretty Awesome. However, **Daz3d Genesis 8 TwistBones has PROBLEMs with IK**. The Limb Twist Bone { lrThighTwist, lrForearmTwist, lrShldrTwist } are Bending and distorting IK handling. I want to lock these bones in place with no bending. Video Attached. Still looking for a solid solution to this prob.
		https://youtube.com/watch?v=uEmgY8CF648