Hi I would like to know what is needed to create a skyshpere with a day night cycle any help is appreciated
Out of the blue, not sure what BP node it exactly is, but if you assign a directional light to a SkySphereBP actor as input for the sun location, you would only need to modify the direction (angle) of that directional light actor. Should work…
Thank you I might be able to play around with it and figure it out once I do I am thinking of posting the results here
Just take a look at the sky sphere which is included in the UE4 + watch this tutorial for the day/night cycle:
will do thanks