Day Night Cycle linked Levels

Gameinstance is persistent across the map loads, so you could store variables there and load them on the new map load.

Quick example is here:

How would you make a group of levels use one day and night cycle?

So say there are 10 levels each individual and once you travel from on level to another the level you leaved behind gets removed (unloaded) and the new level gets loaded in… so how would you keep the day night cycle the same for all levels meaning if its 7am on level one but I go to level 2 then the time and day night cycle is the same 7am morning sunny weather?

Linking the levels day night cycle somehow?

Thanks for the help friend.