So I picked up UE4 months ago, but never ended up getting much time with it. I’ve just picked it up again and I thought the best way to go about it would be to recreate some of the tutorial content I made back months ago but without using tutorials. One such thing was making a modified version of the Day/Night cycle tutorials out there that goes faster during night time than day time, based on some variables. Anyways… I got it all working nicely, except for some reason, at about midday in the day cycle, the sun pauses. It usually pauses for 1 game hour (which varies depending on what values you put in) but it does seem to pick it at random, so I suspect I have misused a node or something… anyways… if anyone could maybe point me in the right direction that’d be great…
Video of what happens:
Screenshots of my BP setup (all done in the level blueprint):
The only thing missing from the images is a small temporary output section that just prints the hour and day on screen. That’s everything otherwise. Thanks for any help