Hey all !
I’m Like koola (#mygod ^^ ) I start this thread to present you what i make on ue4. Unlike koola I will need your help to improve my scenes.
ps : I’m a 15 french who passionate by 3d, I’m not a professional at all. And sorry for my bad english too ( http://prntscr.com/69cdm5 )
So I’m actually working on archviz scene. I modeled all meshes in Cinema 4d, i exported my meshes with just 1 box UV mapping in .fbx.
Then I imported it in ue4 with this parameter :
I increased “Min Lightmap Resolution” and “Lightmap resolution” to 1024 and “Overridden Light Map Res” to 128.
For the lighting i’m inspired koola’s lighting : one plane and a spotlight for each windows.
And i get that :
I can notice some problem with shadow : http://prntscr.com/69d71u
I build lighting with medium setting because my pc is powerless to build lighting with high setting or production. So if a gentle person can build lighting my project for me i will be thanksfull ( add me on skype : dawlstudio ).