Update 2.1 - Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5). A demo animation is included.
Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Sneakers_P03.mhpkg
MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine.
------------------------------------------------------------------------------
The package includes:
SciFi_Sneaker_P03;
Optimized Game Ready 3D model for game engines and animation.
Blender 4.5 project with customized materials and Rigs (UE5 Rig);
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
Rigging and Skinning 3d model;
Metahuman for UE 5.6-5.7;
Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5)
Included textures in sizes 4096;
Triangulation model (divided into triangles) for correct export to game engines;
7 color textures of SciFi clothing;
Unreal Engine textures!
PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;
SciFi_Sneaker_p03 Verts 4,896; Tris 9,784;
------------------------------------------------------------------------
Please follow the instructions to successfully import the outfit with the correct textures:
1) Create a folder called "Outfits" and a subfolder "SciFi_Sneakers_P03". In this way Outfits\SciFi_Sneakers_P03
2) Transfer the file - OA_SciFi_Sneakers_P03.mhpkg to the created folder - SciFi_Sneakers_P03
3) Transfer the WL (WI_OA_SciFi_Sneakers_P03) file to MetaHumanCreator (Watch the video tutorial!)