Dave Berg - Porcelain Doll

Video HERE

Playlist of all my assets HERE

My other assets page HERE

This stylized 3D character features a porcelain doll aesthetic with a hand-painted look, maybe for stylized, surreal, or vintage-inspired projects. Materials are editable (Hair, shoes, dress, cheek spots). Though the character is not using the unreal

mannequin the skeleton is general humanoid type and can be retargeted or animated in Mixamo for example.

1 Skeletal mesh

Vertex Count: 30k

Collision: Physics asset

LODs: 4

LOD0 : 30318

LOD1 : 7857

LOD2 : 4034

LOD3 : 2013

Rigged:Yes

Rigged to Epic or MetaHumans Skeleton: NO

Rigged to humanoid character - can be retargeted

Number of Characters: 1

Animated: Yes

Number of Animations: 11

Animation Types : in place

Number of Materials: 2

Number of Material Instances: 3

Number of Textures: 4

Texture Resolutions: 4k

Supported Development Platforms:

  • Windows: Yes

  • Mac: No

Other:

Blueprint : spline based bp for placing the ring forms (as seen in images and video)

Blueprint : Changes the animations in demo level. I used this level and bp for the video render.

Static meshes : circle forms for decoration

Important/Additional Notes:

Humanoid skeleton with common setup, can be retargeted

https://www.fab.com/listings/ee757018-c37e-492f-b796-732105f7794d