Video HERE
Playlist of all my assets HERE
My other assets page HERE
This stylized 3D character features a porcelain doll aesthetic with a hand-painted look, maybe for stylized, surreal, or vintage-inspired projects. Materials are editable (Hair, shoes, dress, cheek spots). Though the character is not using the unreal
mannequin the skeleton is general humanoid type and can be retargeted or animated in Mixamo for example.
1 Skeletal mesh
Vertex Count: 30k
Collision: Physics asset
LODs: 4
LOD0 : 30318
LOD1 : 7857
LOD2 : 4034
LOD3 : 2013
Rigged:Yes
Rigged to Epic or MetaHumans Skeleton: NO
Rigged to humanoid character - can be retargeted
Number of Characters: 1
Animated: Yes
Number of Animations: 11
Animation Types : in place
Number of Materials: 2
Number of Material Instances: 3
Number of Textures: 4
Texture Resolutions: 4k
Supported Development Platforms:
Windows: Yes
Mac: No
Other:
Blueprint : spline based bp for placing the ring forms (as seen in images and video)
Blueprint : Changes the animations in demo level. I used this level and bp for the video render.
Static meshes : circle forms for decoration
Important/Additional Notes:
Humanoid skeleton with common setup, can be retargeted
https://www.fab.com/listings/ee757018-c37e-492f-b796-732105f7794d