Crawling monsters - a Blueprint for wall and ceiling crawling creatures ready to attack.
Video HERE
Try before you buy - Packaged updated version for UE 5.0-5.4 (06/2024) HERE
Unreal 4 versions were not updated and will remain as is.
Playlist of all my assets HERE
See my other assets HERE
Features 2 blueprints, 1 Character Blueprint, and 1 simple bp to spawn characters
Monsters wander randomly and can climb walls and ceilings
Monsters jump randomly from surface to surface
When received damage monster will attack
Monster tracks the player and attacks from closer range
Monster retreats after a variable amount of attacks
Monster will die to variable damage
Monster attacks cause damage
Number of Blueprints: 2
Input: uses epic's 1st person template input mappings
Network Replicated: No
Supported Development Platforms: Tested in windows 64b
Documentation:
Blueprints include comments for all the logic.
To get started, just add a blueprint or blueprints to level and play.
No navmesh was used.
Linetraces trace meshes simple collisions
also included:
1 animation (walk cycle)
2 levels as in video (one has spawner placed, other single instances of monster BP)
7 Materials, 0 instances
2 particle effects (can be replaced in monster BP)
1 skeletal mesh 11718 triangles
1 single body phys asset
5 textures (4 x 4k + 1 x 2k)
Uses slightly modified Epic's 1st person shooter template assets for the player character