Video HERE
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Playlist of all my assets HERE
Eyeball filled world buried somewhere deep underground.
-Eyeball entities with vertex animated materials
-Single eyeballs
-Eyeballs with legs walking around with vertex animated materials
-Bushes
-Trees growing new eyeballs
-Modular Tunnel meshes
Can the eyeball be a actor?
Eye balls are static meshes with material that has 1) vertex animation (rotation changes) and 2) simple animated mask (blinking). Any other type actor than static mesh you would need to build from there.