I have created a local datatable to hold values for a local struct (nothing is coming in from an external source) which holds basic propery values for various aspects of my widget UI elements.
My Blueprint has a visible variable that holds a reference to this datatable.
The code works good until I change any values in the datatable (and save), but the new values are not updating to my blueprint.
To get the new values to work, I have to manually clear the reference variable in the details pane with my object selected, and drag my datatable over the slot (green) every time I update the datatable… Then my new values will propagate to the blueprint.
I tried clearing the variable permanently, and have it set when the blueprint constructor runs, but this did not work either.