I HATE to bump something this old but it doesn’t warrant a new thread either. According to: Unreal Engine Issues and Bug Tracker (UE-23282), the issue is fixed as of 4.15. But what about CurveTable? For instance, I’m trying to store a CurveTable of damage and rates within my Projectile blueprint (the values vary at different ranges). I’d like to be able to pass the Projectile as an argument to my BP_Destructible which implements a Damageable interface. Within that blueprint, and the implemented method specifically, I’d like to lookup the damage value from the CurveTable of the Projectile that’s passed in. But as far as I can tell, I’m unable to make a variable within my Projectile BP of type CurveTable. Any ideas?