I currently have a project where I have a lot of setup and balancing data in data tables, as I generally quite like them. Then I use gameplay tags to access things.
When I want to access a certain row, I currently go through:
Get Data Table Row Names → For Each → Get Data Table Row → Compare Tags
This feels quite inefficient to me (from a pure scripting perspective → I need a lot of nodes | actual performance I am not that concerned over right now), but I did not really find any other way to do that online. As I start to use this exact setup now actually quite a lot, it feels a bit … wrong. (and making a function out of it does not really pay off for me I think, as I would need a unique one for each data table (due to the breaking of the data table row to get the tag)
Would be glad for any suggestions! (also for other data containers, but I generally like how easy they are to edit…) Thanks!
