Datasmith: Some objects re-imports in wrong position

I get this issue. My work flow is 3dsmax to Unreal. If I make changes in 3ds, create more face on an object or add more objects to the datasmith export. Than reimport to unreal. Sometimes stuff gets weird. I end up deleteing the DS folder of those objects and reimporting. It sucks you have to redo your matarial changes. Not the best answer but that’s my work around.