Hello everyone, I have recently started to work on UE5 and I have been facing several problems.
- I use sketchup for modelling and use Datasmith to import the model into UE5. In the inital stage it works just fine, but when I need to make a revision on sketchup and update it on UE5, I loose all of my previous work in UE5. What am I doing wrong? What stages should I follow?
- Another problem I am facing is that, while applying materials to the model, to the walls for instance, It applies the material to all of the walls, including the exterior. I have seperated the walls in sketchup, applied different textures inside sketchup but it doesn’t work.
- Last but not least, when I was trying to apply roofing material to my roof, I have used multiply+scale+texture coordinate commands to scale the material (which is the way I always use and don’t face a problem.) But, the tiles are facing up, not down, so I needed to rotate it.
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When I apply these steps, the shape appears to be distorted. It look heterogenious and distorted to be spesific. How can I solve these problems. Thank you in advance.