I’m creating an architectural visualization app and want to import multiple models during runtime and save them so when user opens this app next time these models would be there. Is it possible to import multiple models during runtime and save them in the scene using datasmith? If so how to do that?
You can import multiple model at runtime using datasmith.
Saving the generated mesh for next time I believe is quite convoluted.
It will be easier to store the path to the files + what you modify and replay that on reimport.
Thank you for your answer
If you have time and some C++ Unreal dev you should check with them as that should be possible but requires custom plugin and good knowledge of UE assets and mounting systems.
Thanks, I’ll see what I can do
Hello
I am facing the same problem, did you find a solution to this issue? if yes could you please share it with me?