So I had already started a project in Twinmotion 2024. I was also working in Revit 2024, so a livelink isn’t an available option (as you need 2025 for that version.) The next best thing was to Export via Datasmith. Worked like a charm. Was able to import and work on the model just fine. Everything was smooth going. File is now up to a gig. Made renderings just fine, saved often w/o any issues.
Came back the next day (today) and have to make some changes in the Revit model. I’m anticipating the workflow to be:
Revit > Export a new Datasmith file > Open Twinmotion & load original TM file > go to Import, select the uDatasmith file >click on the ‘reload’ button
I do all of that, w/o issue. While loading TM, there was an update waiting. Installed that, restarted and…
CRASH.
I’m given the following error (see below)
What gives? I have tried other exports and other versions, and always the initial import works fine - and when I go to reload the updated uDatasmith file - it crashes. Doesn’t matter the version I’m working in. That kind of doesn’t allow one to work & be productive, does it?
Sure, I can import the new model, then delete the old one, then RE-APPLY ALL my Materials… but where is the FUN in THAT??
“That’s not how this works…That’s not how ANY of this is supposed to Work!”
Help? Am I missing a button somewhere?
Computer: AMD Ryzen 9 5950X 16-Core Processor
RAM: 64 GB / Windows 64
VIDEO: Nvidia RTX 3090 w/ 24 gb vramb
Error code(s):
LoginId: (bunch of numbers, not sharing)
EpicAccountId: (more bunch of numbers, still not sharing)
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00000a0fd217a000
TwinmotionCookedEditor_Win64_Shipping
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TwinmotionCookedEditor_Win64_Shipping
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kernel32
ntdll