Datasmith "Nearest power of 2" issue

Good morning
I am testing Datasmith, great tool, it will change the workflow drastically .
I have one main issue : during the export process from 3Dmax, I set up the datasmith export options on “Nearest Power of 2” and sometimes when i check the textures in Unreal one of the dimension of the Texture is 1 pixel, which makes the texture useless .( the second dimension is correct power of 2)

Did anyone have the same problem and know how to solve it ?

thank you DatasmithExport.JPG

Wrong forum son.