Hey there I wanted to try out Datasmith for our Vehicle Setup.
The Setup contains 3 Multisub Materials that contains around 40 Materials each, for all the different surface types.
They are named acordingly to their surface like “Exterior_Metal_Rough_A”.
With FBX I have no Problem to see this Slotname on my static mesh in Unreal, but with Datasmith i get just numbers. This is not realy useful. Is there a workaround for this Problem?
All the best