Hello, i’m trying with no success to export all the material informations from Max, but it won’t at all or make it completely wrong.
I’m trying with a simple carpet made in Corona (doesn’t matter if Legacy or Physical) with a diffuse and a displacement map, but it won’t export both.
If i simplify the diffuse it work, but there’s no way to get the bump/displacement at all.
That’s what i get inside TM
Other models sometimes generate some sort of normal map, but it’s completely flat and a blocky pixelated splotch:
Max render:
Datasmith exported:
Textures are id inverted and normals are completely wrong.
How actually work? If i try to rebuild materials inside Tm with the actual maps it doesn’t work either.
Thank for anyone that can help me.