Hello,
I am very new to unreal so I apologize if this question is answered elsewhere. I work for an arch firm which primarily uses Revit and am trying to use the Datasmith Direct Link Import. My question is if I apply a material in UE5 but later need to re-link the file, is there a way for the new link to not override the material I applied in unreal. I’d like to use some of the unreal textures and some of the revit import textures but as it stands, I have to wait till everything in the revit model is finished before changing any materials. Thanks for your time!