Hi, is there a way to import in unreal a .stp file and have by default complex collision enabled?
If you want to change default collision complexity to use complex as simple, you can use that operator in the dataprep
Thank you for the answer, I was looking for something like a check box in the datasmith import options or some unreal feature that sets all the solids in the world. The simpler the better.
You can also make an editor utility widget to parse all static mesh used in a world and change the settings on them.