I’m just starting with UE4 after considering whether to stay with Maxwell Render or migrate across and after importing a DWG (the only format available that suits) into UE4 (4.22.3) the model is mirrored/flipped along the x-axis.
The design is done in DataCAD 21 then exported as DWG (various release types have been used but they all flip inside UE4). I’ve even opened it in Autodesk’s DWGViewer and it loads correctly, except when imported into UE4.
Any suggestions how to correct this or is it a bug?
Thanks.