DataSmith Face ID and Elements Materials Order Index


I have a problem with 3ds max and DataSmith

The index order of face IDs and random passing through DataSmith

Except it works perfectly through the FBX export

Attached 2 captures to see the problem

Thanks for your help

Hi DaffRider !

This is indeed an odd issue, we added it to our list of bugs to review for UE5.

Thanks for reporting ! :slight_smile:


Hello again DaffRider !

We found the cause of the issue and a fix will roll out for Unreal Engine 5.1.

Thanks again for reporting !


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