hello everyone, i’m using 3d max and unreal engine, and datasmith as exporter between them, as soon as i close both programs or the max file is relocated, every time i re-inport ue5 crashes, any solution?
hello everyone, i’m using 3d max and unreal engine, and datasmith as exporter between them, as soon as i close both programs or the max file is relocated, every time i re-inport ue5 crashes, any solution?