Datasmith animation have several of same in same level?

I need to place a datasmith animation in several locations, can all the moving parts be in its own blueprint? or how is this done, I want to click on each to start independently. Edit ok so I have a solution… duplicate the sequences, duplicate the datasmith objects in the level, repoint the sequences to the new datasmith objects. Is this the best way. Can I take all the datasmith objects and just put them into ONE blueprint actor? and then run the sequence. This would be cleaner.

is this still valid ? Can you use Sequencer to animate objects inside a BP Actor? - Cinematics & Media - Unreal Engine Forums