Hello,
I’m working on a scene using World Partition and Data Layers. The scene is quite simple, it’s an apartment and I’m using Data Layers to divide the different parts of the interior, and also keep different lighting scenarios and furniture.
The Data Layers are organized as follow:
By default they’re all set to Runtime Unloaded.
From the Level blueprint I’m using the “Set DataLayer Runtime State” to Activate the Data Layers by using the “00_SCENE” and the Recursive option On.
In the Editor and Standalone game everything works, but once I package the game) for Windows) the Data Layers are not loading anymore.
Is there something I need to enable in the Project settings or somewhere else to make it work?
Thanks you