Reference ID
6f4c9f33-473f-1c5d-f343-1098cd9053d2
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
The Runtime function “Unloaded” in Datalayers isn’t working properly since 2 Days. If I start the Session all Datalayer Assets are Activated instantly and no matter what I do but new Datalayers are not controllable in Sequences.
Steps to Reproduce
Creating a New Datalayer, Adding some Fortnite Props as example. Set up the Datalayer Type to Runtime, initially Loaded and Visible off and Runtime option on Unloaded. Then start a Session and the Assets will still be Loaded and Activated.
Expected Result
Usually the Assets arent Loaded and Visible
Observed Result
The Runtime function “Unloaded” in Datalayers isn’t working properly since 2 Days. If I start the Session all Datalayer Assets are Activated instantly and no matter what I do but new Datalayers are not controllable in Sequences.
Platform(s)
windows