Steps to Reproduce
To reproduce:
- Create a PCG system using HiGen with two or more grid sizes and perform some sampling to generate points.
- Set the Default Generation size to Unbounded
- In the PCG graph, send data from a higher grid size to a lower grid size to perform an operation (such as a Distance or Difference). (Fig. 1)[Image Removed]
- Place the PCG into a World Partition Map with Streaming Enabled as a PCG Volume and adjust accordingly to project on a suitable surface.
- Set the Generation Mode to be Runtime (Fig. 2)[Image Removed]
- Add the PCG generating actor to a Data Layer (Runtime, Editor or Private).
- Regenerate
Expected result:
The larger grid size passes the point data to the smaller grid graph and the Distance to the paints is calculated.
(fig. 3)[Image Removed]
Actual Result:
The points in each grid generate but do not sample from other grids. Only Unbounded data is sampled by smaller Grids. (Fig. 2 see above)
Removing the PCGVolume from the Data Layer restores functionality.