Data flowing with branch

Print the velocity before the branch and see why.

Also, when is this executed? On Tick? On Jump?

Hi, im just new to Unreal Engine, can someone explain me why it didnt print string “Jumping Down” when velocity is negtive.

Jump ZVelocity is a variable on Character movement component that specifies the velocity to launch the character at when you jump.
You are looking for an actor or component velocity if you want to know how fast your actor is moving.
For your case you need something like this




Z will be your vertical speed