My AI has some problems knowing how to move around.
In the first picture are the AI seen when set to moving towards a spawn point with the “Move to location” node.
But they doesnt seem to react to the break in the navmesh, and just towards he point directly, which means they just run their heads towards the wall, and completely disregard the door.
(They move into the room through the door, but only because there is a move to node just outside, otherwise they run against the wall when moving in again.
Any idea on why this occurs?
It has worked perfectly in other games i made.