Dashing to move

Hello!

So, I have a move to nearest enemy setup with a " move component to node " buuut, how do I add an animation to play while I’m moving?
If you need more info just ask :slight_smile:

Add a NavMesh to your scene, and use the “AI Move To” node. The animations should play (assuming that you already have an Animation Blueprint set up). I would recommend this Quick Start Guide if you need more complex AI behavior.

I didn’t word that correctly :sweat_smile: sorry about that, I meant like when I attack I wanna play an animation as I move to my nearest target.
I have him able to move directly to my target but he just slides over there before I attack currently.
I’m tryin to add a jumping punch animation while he’s moving to the nearest enemy

I can show some pics of the blueprints of the move to nearest enemy if need be.