Dash code not working

I made a dash for the default character in unreal, its suppose to move the character a certain distance forward when your in the air. However, when i first use it it floats me into the air than drops me but once i drop down and press the buton again, it now works completly fine, its just the first press that floats me. Heres the code I used any tips?


Hey @User-16e88fba89! Welcome to the forums!

I notice you’re passing a float from the timeline directly into the “Add Local Offset”, that is something to look into, as how does it know what direction is the right one?

Also, on your timeline, you’ll want to use “Play from Start” to get the value to begin fresh! :slight_smile: