Dary Palasky - Maid Outfit – MetaHuman | UE5

OVERVIEW & SETUP GUIDE

A game-ready Victorian maid outfit for MetaHuman characters in UE5 — fully customizable and resizable.

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5 Clothing Items

Each item is a separate mesh included as a .mhpkg file — ready to import directly into your MetaHuman project:

Dress, Dress with Apron, Apron, Shoes, Cap

Resizable

Compatible with the Resizable Outfit Asset system — the outfit automatically scales with your MetaHuman character's body proportions.

Material Customization

All customization is controlled via Material Instance parameters:

Color: change individual parts via Part R/G/B channels

Patterns: add custom textures across three independent mask layers (R/G/B) displayed over the base color

Blood and dirt intensity — adjust independently at runtime without swapping textures

Hair Compatibility

For best results with the Maid Cap, use the Medium Bob Slick hairstyle — it fits cleanly under the cap without clipping. Other hairstyles may pass through the cap geometry.

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Compatibility

Works with all MetaHuman body types. To import the outfit via MetaHuman Creator, select the Aera preset as the base body.

Cloth Simulation

Video guide — how to add cloth simulation: → [LINK]

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For questions or support — darypalasky@gmail.com

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