OVERVIEW & SETUP GUIDE
A game-ready Victorian maid outfit for MetaHuman characters in UE5 — fully customizable and resizable.
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5 Clothing Items
Each item is a separate mesh included as a .mhpkg file — ready to import directly into your MetaHuman project:
Dress, Dress with Apron, Apron, Shoes, Cap
Resizable
Compatible with the Resizable Outfit Asset system — the outfit automatically scales with your MetaHuman character's body proportions.
Material Customization
All customization is controlled via Material Instance parameters:
Color: change individual parts via Part R/G/B channels
Patterns: add custom textures across three independent mask layers (R/G/B) displayed over the base color
Blood and dirt intensity — adjust independently at runtime without swapping textures
Hair Compatibility
For best results with the Maid Cap, use the Medium Bob Slick hairstyle — it fits cleanly under the cap without clipping. Other hairstyles may pass through the cap geometry.
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Compatibility
Works with all MetaHuman body types. To import the outfit via MetaHuman Creator, select the Aera preset as the base body.
Cloth Simulation
Video guide — how to add cloth simulation: → [LINK]
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For questions or support — darypalasky@gmail.com
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