This message is addressed to the asset reviewer and will be removed after approval.
Regarding the MM_Land deformation — this is an Unreal Engine retargeting issue, not a problem with the character.
To reproduce it, import the UE5 Mannequin (or any other character) into a clean project and retarget MM_Land.
images are rendered in UE5
Feature:
52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
5 ready-made facial emotions
Blood/Dirt mask: Face/Body/Cloth
Color mask: Skin/Eyes/Cloth/Hair
The model has a UE5 Skeleton
Polycount:
Polygons: 32126-46506
Vertices: 45488-69473
Triangles: 62895-91653