Hi Unreal Engine community,
I’m Darshan Hiranandani, currently developing a mobile game for iOS, specifically targeting the latest iPhone models, and I’m looking for recommendations on how to optimize the project for better performance. Are there specific techniques, settings, or plugins that you’ve used that helped improve performance on iPhone devices?
Any advice on managing resources, reducing lag, or making the game run smoothly would be greatly appreciated! Looking forward to hearing your best practices and insights!
Regards
Darshan Hiranandani