Discord-https://discord.gg/bgsWWJaBV3
Documentation-https://darksaintgames.com/documentations/levelwarp/docs/
Pin the levels you work in most to the toolbar and jump to any of them in one click — with a one-tap "Add Current Level" and an optional save prompt.
Stop hunting for maps in the Content Browser.
LevelWarp puts a quick-level loader right on the Level Editor toolbar, next to Play. Pin the maps you bounce between — a hub, a test arena, a lighting scene, a boss room — and open any of them with a single click, from anywhere in the editor.
It's the shortcut you'll wonder how you ever worked without.
Built for fast iteration:
One-click warps — your pinned levels live in a toolbar dropdown, always a tap away.
Add Current Level — pin whatever you're editing straight from the dropdown, no settings trip required.
Custom labels — give each entry a friendly name so the menu reads "Hub", "Combat Test", "Cinematic" instead of long asset paths.
Reorder & manage — arrange your list in any order on a clean settings page and drop the ones you've outgrown.
Save-safe — an optional prompt offers to save unsaved work before you warp, so nothing gets lost.
Level-only picker — the asset picker is filtered to Worlds, so you can only ever pin valid maps.
The dropdown rebuilds every time you open it, so edits to your list show up instantly — and when it's empty, a friendly "No levels configured" hint keeps things clear instead of confusing.
Zero footprint on your game. LevelWarp is an editor-only plugin — it's automatically excluded from packaged, Game, Server, and Client builds and adds nothing to your shipped product.
Pin once, warp forever.